Fast forward to almost exactly four years later. The only thing missing was a chip to save high scores, but at the time publishers were saving that extra expense for games that couldn't survive without the save RAM. Both games were highly recommended cartridges for the GBA because the development team did a great job reproducing the arcade titles on the handheld hardware. Nothing special here, folks.īack when the Game Boy Advance launched in 2001, Mass Media was put to the task of creating two packages: Namco Museum, a collection of five classic Namco arcade games of varying genres, and Pac-Man Collection, a grouping of several games that starred the company's most recognizable hero. It essentially recycles games that have already been on the Game Boy Advance platform since day one and repackages them with a new front end. You would think that a game that celebrates a company's 50th Anniversary would be something special, something extraordinary, something that says, "Hey, check out what makes us so great!" But nope, Namco Museum: 50th Anniversary is a pretty routine and basic compilation of games that barely scratches the historical surface of the gaming giant.
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